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Orbit Mix [WORKING TITLE]
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Devlog
๐๐๐ ONLINE MULTIPLAYER FINALLY WORKS ๐๐๐
April 17, 2026
by
Swordie McSword
That's it. That's the news. After weeks of trying to iron away at figuring out how to make (somewhat) seamless online multiplayer mode for Orbit Mix, it finally happened. I'll edit this post talking a...
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Orbit Mix 0.3.4-a, Online Mode Mistakes, Skills, and Particle Effects!
April 17, 2026
by
Swordie McSword
At long last... the game has a proper title screen. It can be better, but at least it feels more dynamic. So, after bashing my head against the keyboard trying to figure out how to incorporate online...
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Orbit Mix 0.2.0-a, Graphics, LAN, Fixes, and Talking!
April 10, 2026
by
Swordie McSword
Oh my LORD this update was a fat one. I'm still on my first milestone, believe it or not, but I wanted to beautify the game somewhat after making my graphical mockups. Seriously, what an upgrade: But...
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Orbit Mix 0.1.0-a, Fixing a major flaw and adding a new CPU!
April 03, 2026
by
Swordie McSword
After testing this game and trouncing the Giant CPU player (the hardest CPU before) by doing nothing, I realized... wow, that's a real bad design flaw on my part! I don't know how I missed that, I gue...
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